https://store.steampowered.com/app/872670/SCP_Pandemic/ [h1]SCP: 5K 0.11.1.20 Patch Notes[/h1] Patch incoming! This patch focuses on back-porting a number of fixes from our in-development branch of the game, as well as updating the in-game branding to reflect the re-brand to SCP: 5K. As such, there is no major content additions here, those are saved for the next major update! Stay tuned. [h2]Visuals[/h2] [list] [*] Added updated branding images [*] Re-added a small guard/dclass encounter in the common area [*] Added Tan versions of the Galil and M24 [*] Reduced blur in scopes [*] Reduced optic opacity [*] Improved sight shader [*] Reduced motion blur to mimic a 120FPS shutter speed [/list] [h2]Gameplay[/h2] [list] [*] Re-enabled vending machine achievement [*] Made silo trigger in hunt more accurate [*] Made despawning SCP-173 more reliable [*] Made SCP-173’s targeting more reliable [*] Made SCP-173 take longer to forget [*] Improved SCP-173's pathfinding [*] Disabled guard prediction because it looked like wallhacks [/list] [h2]Fixes[/h2] [list] [*] Fixed MK17 Tan not working properly [*] Fixed vending machine related crashes [*] Fixed crashes due to level streaming [*] Fixed being able to use a vending machine multiple times [*] Fixed motion blur not working on bullet casings [*] Improved performance in some areas [*] Fixed logs being filled with useless warnings [*] Fixed some missing symbols for Chinese translation [*] Fixed dismemberment meshes being visible in first person [*] Fixed a box being closed when it should be open [*] Fixed some reflection issues in Area 12 [*] Fixed guards shooting through walls in the server room [*] Fixed some seams and reflection issues in Outpost Axiom [*] Fixed noisy artifacts on terrain [*] Fixed some lighting artifacts [*] Fixed blurry optic reticles in lower graphics settings [*] Fixed pickups having incorrect cosmetics [*] Fixed SCP-173 trying to go through doors [*] Fixed some issues with doors not breaking [*] Fixed SCP-173 getting confused once someone spectates [*] Fixed guards deciding to become pacifists [*] Fixed bad spawns in canals [*] Fixed spawns in server room [/list]