Patch Notes: 0.11.1.20
Author: Albarnie,
published 1 year ago,
https://store.steampowered.com/app/872670/SCP_Pandemic/
[h1]SCP: 5K 0.11.1.20 Patch Notes[/h1]
Patch incoming! This patch focuses on back-porting a number of fixes from our in-development branch of the game, as well as updating the in-game branding to reflect the re-brand to SCP: 5K. As such, there is no major content additions here, those are saved for the next major update! Stay tuned.
[h2]Visuals[/h2]
[list]
[*] Added updated branding images
[*] Re-added a small guard/dclass encounter in the common area
[*] Added Tan versions of the Galil and M24
[*] Reduced blur in scopes
[*] Reduced optic opacity
[*] Improved sight shader
[*] Reduced motion blur to mimic a 120FPS shutter speed
[/list]
[h2]Gameplay[/h2]
[list]
[*] Re-enabled vending machine achievement
[*] Made silo trigger in hunt more accurate
[*] Made despawning SCP-173 more reliable
[*] Made SCP-173’s targeting more reliable
[*] Made SCP-173 take longer to forget
[*] Improved SCP-173's pathfinding
[*] Disabled guard prediction because it looked like wallhacks
[/list]
[h2]Fixes[/h2]
[list]
[*] Fixed MK17 Tan not working properly
[*] Fixed vending machine related crashes
[*] Fixed crashes due to level streaming
[*] Fixed being able to use a vending machine multiple times
[*] Fixed motion blur not working on bullet casings
[*] Improved performance in some areas
[*] Fixed logs being filled with useless warnings
[*] Fixed some missing symbols for Chinese translation
[*] Fixed dismemberment meshes being visible in first person
[*] Fixed a box being closed when it should be open
[*] Fixed some reflection issues in Area 12
[*] Fixed guards shooting through walls in the server room
[*] Fixed some seams and reflection issues in Outpost Axiom
[*] Fixed noisy artifacts on terrain
[*] Fixed some lighting artifacts
[*] Fixed blurry optic reticles in lower graphics settings
[*] Fixed pickups having incorrect cosmetics
[*] Fixed SCP-173 trying to go through doors
[*] Fixed some issues with doors not breaking
[*] Fixed SCP-173 getting confused once someone spectates
[*] Fixed guards deciding to become pacifists
[*] Fixed bad spawns in canals
[*] Fixed spawns in server room
[/list]