[b][h1]Changelog[/h1][/b] [h3][b]New[/b][/h3] [list] [*] Added character lips as overlays support [*] Added recoloring to overlays (suggested by the community) [*] Added UV export functionality to Material Customizer (suggested by the community) [*] Added more character expression presets [*] Added position setting to the Performance Panel (suggested by the community) [*] Added another variant of a skirt [/list] [h3][b]Updates[/b][/h3] [list] [*] Loading cursor is now displayed on time consuming operations [*] Moving the camera now locks the cursor in place, preventing it from leaving the screen (suggested by the community) [*] During character creation, the Move panel is now part of the Edit page of the object selection panel [*] During character creation, the Material Customizer panel is now part of the Edit page of the object selection panel [*] Eyes adjustment sliders have now been split into Eyes, Eyebrows and Eyelids groups (suggested by the community) [*] Title scene animation now only plays once when the game is started. Returning to title skips it (suggested by the community) [*] Pressing ESC now closes the confirmation panel [*] Performance improvements [*] Physics simulation setup improvements [*] Clothing fitting optimizations [/list] [h3][b]Fixes[/b][/h3] [list] [*] Reloading mods during character creator now correctly restores modified textures [*] Loading the same character card multiple times no longer breaks clothing simulation [*] Winking expression now correctly closes the characters eye (reported by the community) [*] Eyes micromovement now correctly functions again [*] Pressing ESC while rebinding a shortcut no longer closes the settings [*] Duplicating (CTRL+D) an object in the studio now keeps its scale (reported by the community) [/list]