Update: v0.1.7.0
Author: SmokeOfC,
published 7 months ago,
[b]Changelog[/b]
New
[list]
[*] Added keybind (defaults to Delete) to remove the selected object in the character creator
[*] Added keybind (defaults to E) to edit the selected object in the character creator
[*] Added keybind (defaults to Alt) to append objects of the same type in the character creator
[*] Added color, texture and transform operations to the object editing panel in the character creator
[*] Added lazyloading to dataobjects, drastically improving performance if you have many cards or cards containing heavy textures.
[*] Added version information to dataobjects containing modded objects
[*] Added a render queue dropdown to the material customizer
[*] Added body and face texture mods support
[*] Added overlay texture mods support (currently, only full texture mods)
[*] Added exporting textures button to the material customizer
[*] Added two more hair sets
[*] Added a global UI animation speed setting
[/list]
Updates
[list]
[*] Localization improvements
[*] Moved accessory controls to the object editing panel in the character creator
[*] Hair objects are now movable like accessories
[*] Performance optimizations
[*] Adjusted load options for characters in the character creator
[*] Gizmo rendering improvements
[*] Studio objects copy pasted without a root parent now are placed as the last sibling
[*] Updated the looks of various clothing, accessories, hair and character materials
[*] Improved look of face rendering in low light conditions
[*] Replaced camera clip settings with a view distance slider in the studio
[/list]
Fixes
[list]
[*] The confirmation panel no longer opens multiple instances of itself in rare cases
[*] Studio keybinds are no longer active when opening the character creator interface inside it
[*] Character expressions and mouth opening now correctly update and save in the studio
[*] Character clothing and accessory UI now remains in sync in the studio
[*] Modified materials saved to an object with a parent of the same name now are correctly applied
[*] The gizmo now correctly responds to interactions when being blocked by a studio objects target
[*] Input fields now correctly respect the current OS culture settings
[*] Some objects are no longer invisible when turning down the model detail graphics setting
[*] Saving dataobjects now suggests the correct file extension
[/list]