[b][h1]Changelog[/h1][/b] [b][h2]Game[/h2][/b] [h3][b]New[/b][/h3] [list] [*] Added a new pleated skirt clothing item [*] Added more primitives to studio [/list] [h3][b]Updates[/b][/h3] [list] [*] Updated character base mesh [*] Vastly improved clothing fitting algorithm allowing realtime clothing fitting [*] Increased width of scrollbars (suggested by the community) [*] Dropdowns with left/right arrows now loop if the edges are reached (suggested by the community) [*] Upon pausing, the settings panel becomes available [*] Control panel and character object edit panel categories are now foldable in the Maker [*] Studio objects opened/closed workspace states are now saved (suggested by the community) [/list] [h3][b]Fixes[/b][/h3] [list] [*] Outline no longer breaks when AO is disabled [*] Characters mouth no longer gets affected by unrelated blendshapes [*] Characters breasts are no longer affected by legs blendshapes [*] Characters left eyebrow is no longer partially inside the head [/list] [h3][b]Known Issues[/b][/h3] [list] [*] Some clothing still has some clipping issues, these are being worked on for future updates [/list] [h3][b]Notes[/b][/h3] [list] [*] Due to an update to the characters base mesh, some material indexes have changed so cards using modified materials saved on earlier versions might look different [/list]