Update: v0.1.13.1
Author: SmokeOfC,
published 6 days ago,
[b][h1]Changelog[/h1][/b]
[h2][b]Game[/b][/h2]
[h3]🚀 Features[/h3]
[list]
[*] [b](Skin clipping adjustments)[/b] Implemented in-house Clipping Fix solution
[*] [b](Maker)[/b] Added gloves clothing category
[*] [b](Cards)[/b] Added more safeguards to saving character, outfit and studio cards to prevent softlocking if one of the assigned objects is malfunctioning
[/list]
[h3]Changes[/h3]
[list]
[*] [b](UI)[/b] Hide ui shortcut now only works in studio and maker
[/list]
[h3]🐛 Bug Fixes[/h3]
[list]
[*] [b](Material Customizer)[/b] Internal use properties are no longer shown
[*] [b](Material Customizer)[/b] Resolved some cases where exporting UVs outputted nothing due to very shifted UVs
[*] [b](Maker)[/b] Entering maker with a preset that uses FKIK poses no longer enables both Animation and FKIK at the same time
[*] [b](Shaders)[/b] Fixes wrong ViewDirection calculation in depthNormals pass
[*] [b](Shaders)[/b] Cutout transparency has been fixed
[*] [b](Accessories)[/b] Fixed incorrect default rings positions and angles
[*] [b](UI)[/b] Fixes to input on textboxes with decimal point support
[/list]