Bug Fixes: [list] [*] When a player dies, the other players no longer gets sent to the post game screen [*] Spectator UI now works as intended [*] Benjamin Circuit blue bedroom lighting is fixed [*] Ghost Journal information now fits properly in their page [*] In multiplayer, equipment now gets returned to the player once they leave the game [*] In multiplayer, equipment that was not added to the loadout by the host no longer disappears when returning to the lobby [*] Dead bodies will no longer writhe in pain after dying on every player's screen but the player who actually died. No more wriggling [*] Dead bodies no longer have name tags [*] Craptonne farmhouse no longer has the Edgingfield location description, but instead has a temporary placeholder [*] Wardrobes with no light switches will now drain the player's sanity if they hide in them [*] Salty Activity daily task now works [*] Podiatry daily task now works [*] Benjamin Circuit outside light improved [/list] Changes: [list] [*] Equipment from your Single-player loadout is removed from your loadout and returned to your inventory when joining a multiplayer game. When going back to Single-player, any equipment you kept from the Multiplayer session will be returned back to your Sinle-player loadout [*] Player death smoke no longer takes as much space and doesn't last as long [*] The base sanity drain has been changed from occurring every 5 seconds and draining by 2, to occurring every 2 seconds and draining by 1 [*] The Multiplayer influence for sanity drain has been changed from having a maximum speed increase 400%, to having a maximum speed increase of 200% [*] Ghost Writing Books below tier 4 now have slightly higher interaction rates [*] [/list]