[h1]MAJOR CHANGES[/h1] World bugs fixes (Floating roads, Terrain over roads, Floating props, Props in middle of road) Started the process of adding scenarios on a regular basis - starting with 5 today [h1]MINOR CHANGES[/h1] Migration of player accounts on Playfab, the first step (of three) that was needed towards having a party system Added more logging for anti-cheat triggered actions Added 3 purple/violet tints for vehicle paint Re-balanced vehicles max speeds and engine torque Optimized lightning and anemometer to reduce memory issues Optimized physics Optimized reflection probes [h1]FIXES[/h1] Fixed ability to open map when deploying probe leading to broken state Fixed wording in pause menu mentioning gas station even when the end of chase timer was visible, making it confusing. (You can leave from anywhere without any point penalty when this timer is visible) Fixed camera freezing if you put your camera away when taking a picture Fixed background errors in poles and lightning scripts Fixed background error in character shop Fixed resolution of temporary textures generated by the cloud renderer, leading to performance issues Fixed exiting car getting player stuck after getting towed Fixed warnings not updating when frames were changed in advanced products Fixed hail still damaging windows when cage or plexiglass panels are installed Fixed chat not working in offline mode, making it impossible to see game play messages