OUTBRK: Development Outlook (August 2023)
Author: MOARNial,
published 1 year ago,
Hello everyone ! It’s time for another monthly development update! In this newsletter we’re going to show the latest developments on our game systems, world building and player character customisation.
[h1]In-Game Weather Report System[/h1]
Like we mentioned in our last month newsletter, we designed and integrated our new standalone report system to report storm elements on the map. It used to be inside the camera module but it didn’t feel fair to force players to waste pictures just to do a weather report. So here is it, in game :
[img]https://clan.cloudflare.steamstatic.com/images//36906632/7f3bce5649bbbe0282c9751cfbf4a8adde8d1595.gif[/img]
[h1]Dense Fields & Residential Grass[/h1]
We worked on our procedural vegetation recipe to have a good world details variety, this month we added dense field (corn and sunflower) and short residential grass, here are some screenshots taken in game :
[img]https://clan.cloudflare.steamstatic.com/images//36906632/8344eaee2ea86b22de5d6439ca7e74e1511b9c2b.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//36906632/366737600e32074257a4d8da5abdbbbca612d480.png[/img]
[h1]Point of Interests in the world[/h1]
We started integrating more unique point of interests to bring a little bit more credibility in our different cities, here is one quick screenshot taking in Unity of a street soccer field :
[img]https://clan.cloudflare.steamstatic.com/images//36906632/de36f8be31d52270b0e1e694a319f0c9044c59fe.png[/img]
[h1]OUTBRK Playable Characters[/h1]
Two months ago, we shared a little test for our playable character. Since then, we have onboarded a team of character artists to bring more realism and most importantly, customisation, to our playable character. Here is the first test of a gameplay character integrated in Unity :
[img]https://clan.cloudflare.steamstatic.com/images//36906632/71bf488f3474c6d9e585dcc46261ff2ed2ec60e0.png[/img]
[h1]Next steps[/h1]
We’ve been doing some incredible progress with our new cloud technology development with our team of technical VFX artists and we can’t wait to show the result of this, but it will take a couple of months before we can properly showcase this fantastic work. We’re also continuing the development process of our character, with doing more content (shirts, pants, shoes…etc) and also have a female body type available for early access. We’re also doing a lot of debugging with our testing team to deliver a polished and comfortable game experience. Looking forward, we will start planning another round of playtest to test our new gameplay systems. We don’t have anything to announce for this yet, we have a lot of work to prepare for this, we hope to have more concrete information about our next playtest in next month’s newsletter.
That's all for this development update ! Please keep Wishlisting the game on Steam, as it helps us break through the visibility algorithm and reach potential new chasers! If you haven't already, Wishlist OUTBRK here: https://store.steampowered.com/app/1107320/OUTBRK/
Till next time, chasers.
-The OUTBRK Team