0.7.4 - Energy network, UI improves, fixes
Author: Piocan,
published 1 month ago,
[img]https://clan.cloudflare.steamstatic.com/images//44721340/8ca1a74718e1dc59d836aeba7969d31428fe532f.png[/img]
[h3]Energy Network[/h3]
[list]
[*] Buildings that generate energy are now connected into a unified energy network.
[*] A new building, "Energy Distributor," has been added, featuring a large energy reserve and area of effect.
[*] The radius of generators has been significantly reduced.
[/list]
[h3]Short notifications[/h3]
They inform and guide the player about important events.
[h3]Ship collisions[/h3]
Now ships push each other when crossing paths.
[h3]Other changes:[/h3]
[list]
[*] Added an error message if the game doesn't have access to the save folder;
[*] Fixed an issue where unfinished buildings would disappear after loading;
[*] Ships now remember a mine if you manually send them there;
[*] Added a list with descriptions of abilities in the shipyard;
[*] Added information about energy consumption to the module descriptions.
[/list]