0.6.3 - Rework building UI, 3D UI & performance fixes
Author: Piocan,
published 3 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//44721340/76f797998ba09f5cbc30c7d3bebcc04e87a3da00.png[/img]
The building interface is now displayed in 3D, integrated with the buildings, and this has been achieved without any loss in performance! This significantly enhances the gaming experience by:
[list]
[*] Improving the player's understanding of which building they are interacting with.
[*] Reducing the number of clicks and windows when interacting with buildings.
[*] Allowing the UI size to be adjusted using the overall map zoom.
[*] Providing better immersion in the gameplay.
[*] Freeing up a large area of the screen on the right.
[/list]
Additionally, interactions between ships and buildings have been improved, as well as the quality of UI elements related to buildings.
[h3]Other new features and improvements include:[/h3]
[list]
[*] The ability to disable factories.
[*] Training notifications have been moved to the right side of the screen.
[*] Viewing information about placed building blueprints.
[*] Canceling the construction of placed building blueprints.
[/list]
[h3]Fixes:[/h3]
[list]
[*] Clicking on an unfinished building blueprint now displays the required resources.
[*] Translation improvements.
[*] Fixed an issue with upgrading ships and items.
[*] Fixed a bug where building blueprint projections were rendered outside the camera's view.
[*] Reduced frame rendering delay by optimizing the rendering pipeline for the CPU.
[/list]
[b]A roadmap has also been added to the game and will be duplicated on the Steam page![/b]