Patch Notes - v1.0.6
Author: Hardwired Studios,
published 4 months ago,
[list]
[*] Performance optimizations related to pathfinding and NPC processing - improvements should be observable when there are a large number of NPCs simultaneously in a mission (> 100-200)
[*] Added an option to control the amount of blood splatter generated
[*] Fixed a crash when user was switching playback devices while the game was launched
[/list]