[h3]Features / Improvements[/h3] [list] [*] Adjusted upgrades and fire rate of Pyro-Cleaver to rebalance it after the latest bug fixes: Add Bleed Chance 40% -> 30%, Add Cripple Chance 100% -> 20% and cost 1800 -> 1300, Increase Bleed Duration cost 1500 -> 1200, Add armor bypass chance cost 1800 -> 1500, Add Freeze Chance 80% -> 30% and cost 2000 -> 1600. Pyro Cleaver's base Fire Rate slowed down. [*] Changed High-Value Target II skill from 15% -> 10% increased Critical Chance. [*] Graphics improvement: Added anti-aliasing filtering to smooth out pixel distortions and make texts more readable [*] Added an options setting for changing the font. Changed the default font to a more readable one [*] Adjusted sound volumes so that click sounds and weapon sound volumes should be better balanced now [*] View scrolling is now slightly smoother [*] Added an explosion effect when the base gets destroyed [/list] [h3]Bug Fixes[/h3] [list] [*] Fixed a recently introduced bug where the Weapon Stats Display was not updating after picking new turret/trap skills [*] Fixed an issue where some stats were overlapping the Resistances in the Enemy Stats display [*] Fixed an issue where the Engineer skills Trap Critical Chance and Trap Bleed Chance were not displayed in the Stats view [*] Fixed High-Value Target II skill [*] Adjusted shotgun's muzzle point lower since it could not shoot through narrow doorways properly [*] Fix mission failed text position [/list]