[h3]Features / Improvements[/h3] [list] [*] [b]Improved UI and visuals in the Main Menus and in-game[/b] Added a background image and new logo Added new click sounds for buttons Added transition animations for different user interfaces [*] [b]Minor improvements:[/b] Click-to-shoot mode now draws the crosshair at the cursor Allow using Escape to leave Turret & Trap Skill Tree view Mission completion screen now appears after a short delay after the last enemy has been killed (~3-4 seconds) [/list] [h3]Bug Fixes[/h3] [list] [*] Fixed applying cripple, armor bypass/penetration and critical effects on melee/AoE turrets (Chopper, Pyro Cleaver, Plasma Ripper, Shockwave Turret) [*] Fixed automatically opening the upgrade interface after building floor traps when the "Open Upgrade Interface After Building" option is enabled [*] Attempt to fix shared library search paths on Linux build - libsteam_api.so should now be found without modifying LD_LIBRARY_PATH manually [/list] [h3]Known Issues[/h3] [list] [*] At some angles, the player character does not shoot exactly in the direction of the crosshair in Click-to-Shoot mode [/list]