Patch notes - v1.0.5
Author: Hardwired Studios,
published 4 months ago,
[list]
[*] Fixed the handling of Semi Automatic II skill - range increase was not being updated properly after setting the skill
[*] Fixed an issue where in some rare cases the turrets stop could shooting at their targets for a while and then restart
[*] Fixed an issue where enemies could be knocked back inside walls
[*] Minor balance changes to the Small Arms tree:
- Reduced the damage bonus of High-Value Target I skill from 10% to 8.0%.
- Reduced the flat knockback and stun chance increases of Handcannon's second level upgrades from 100% -> 70% and 100% -> 80%, and reduced the upgrade costs in similar manner.
- Increased the Penetration and Stun Duration skill upgrade costs of Handcannon from 2000 -> 2500 and 1200 -> 1500.
[*] Minor fixes to maps
[/list]