[img]https://cdn.steamstatic.com.8686c.com/steamcommunity/public/images/clans/27379329/c1c12871333147b3521b9fe7890b6b4c8e095e6d.jpg[/img] [h1]Adventure Mode[/h1] Added 2 new town quest types: Big Cleaning, Wanted The highest rarity of magic items increases with your adventure, up to Legendary Optimized monster wandering on world map: various wandering ranges and rest occasionally Chances to gain reputation via battles The quantity of minions is based on game difficulty and can be customized Adjusted encounter difficulties in dungeons Relaxed duration of most town quests [h1]Arena Mode[/h1] New feature: Create Party from Current New privilege: Challenge Level Settings - Adjust the random float range of challenge levels Changed privilege "Prohibit Minion Monsters" to more flexible "Minion Settings" Optimized distribution of challenge difficulties Optimized loots and glory points acquiring to reflect differences between challenge levels and player levels Optimized challenge information display [h1]Others[/h1] Fixed damage reduction bypass bug of special materials of advanced magic weapons Fixed problem of overwhelming monsters when approach level 5, 10, 15... Optimized algorithm of encounter difficulties Adjusted minimum encounter levels of some monsters The upper limit of quantity of minions increases with encounter levels Reduced minimum encounter level of minions: 5 -> 3 Reduced chances of elite/minion monsters Note: When you encountered a bug, please zip and send your saves (the game folder\saves) to support@lowmagicage.com. It's extremely useful for debugging.