[img]https://clan.cloudflare.steamstatic.com/images//27379329/cc5511d9e4f26870dd4e4922dd69cc1150a16a41.jpg[/img] [h3]New Player Races: Svirfneblin (Deep Gnomes) and Ogre[/h3] Added 10 new Ogre character avatars [img]https://clan.cloudflare.steamstatic.com/images//27379329/2e48c1e299912d6746890dd3aa8690da2e5fe926.jpg[/img] [h3]Added 32 new animal monsters:[/h3] Cheetah Leopard Lion Dire Lion Tiger Dire Tiger Dog Hyena Badger Dire Badger Wolverine Dire Wolverine Black Bear Polar Bear Bison Rhinoceros Elephant Baboon Ape Dire Ape Medium Viper Snake Large Viper Snake Huge Viper Snake Constrictor Snake Giant Constrictor Snake Monitor Lizard Crocodile Giant Crocodile Deinonychus Megaraptor Triceratops Tyrannosaurus [img]https://clan.cloudflare.steamstatic.com/images//27379329/56abc9745035e03d2b95f91007610a140d2a3393.jpg[/img] Changed dire animals from elite monsters to normal monsters Added disease to Dire Rat Removed redundant bug abilities of following monsters: - Orc Drudge - Orc Scout - Decrepit Skeleton - Zombie Lord - Horde Ghoul - Vampire Spawn [img]https://clan.cloudflare.steamstatic.com/images//27379329/be047ef62fd14fcbc3d6ea20ce3723651c61bf69.jpg[/img] [h3]New Grapple Rules:[/h3] Added, modified grapple related abilities: - Improved Grab - Rake - Constrict - Greater Grapple: Automatically deal damage to the target as if with an unarmed strike per turn Optimized grapple related logs Optimized Combat Maneuvers related descriptions [h3]Battlefield Right-click Action Options:[/h3] - On/off: various default actions - On/off: Attack of Opportunity and Cleave Use Smite Evil Default ranged attack for throwing weapons only when cannot melee attack [h3]Following conditions no longer lose Dex bonus on AC:[/h3] - Prone - Polymorph - Turned - Frightened - Mad - Charmed [h3]Others:[/h3] Added right-click sorting and row operations to storage box UI Optimized encounter generation Optimized adventure mode flee UI Optimized descriptions of saving throws Optimized conditions related logs Optimized replacement images when missing character images Optimized special ability types Encyclopedia: added Monster Special Abilities chapter Adjusted house rules: When certain house rules are on (or when your party has characters created based on these house rules), a bonus or penalty will be applied to enemies' attack rolls. Fixed: Wrong Int score of some animals Fixed: Horrid Wilting does not work on water elementals Fixed: Troll's Rend cannot be triggered Fixed: Sneak Attack applies to some spells Fixed: Some AC modifiers do not apply to Touch AC and Flat-Footed AC Fixed: -1 attack when monk not empty-handed and Unarmed Strike is on Fixed: Sometimes no quest monster for killing quests Fixed: Bug of adventure mode battle result UI Note: When you encountered a bug, please zip and send your saves (the game folder/saves) to support@lowmagicage.com. It's extremely useful for debugging.