v0.85.09 Patch Notes
Author: Low Magic Studios,
published 7 years ago,
Increased default field of view: 5 -> 6
Increased number of spells per level of wizards: 1 -> 2
Adjusted spells learning of pre-made wizard builds
Reduced item lock price: 10% of item price -> 5%
Display extra damage dices on character panel when "Show damage dice" option enabled (thanks lorenfletcher)
[h1]Optimized game balance at high levels:[/h1]
Added Maximum Dexterity Bonus 8 for robes and Bracers of Armor
Only wizards can wear robes normally
Only one elemental gem of your party can take effect
Optimized values of monsters
[b]Adjusted following enchantment factors (prices change accordingly):[/b]
Destruction: 3d6 -> 2d6
Greater Physical Resistance: 5 -> 4
Extraordinary Physical Resistance: 10 -> 6
Greater Energy Resistance: 5 -> 4
Extraordinary Energy Resistance: 10 -> 6
Greater Spell Resistance: 5 -> 4
Extraordinary Spell Resistance: 10 -> 6
Arrow Catching: 2 -> 1
Greater Arrow Catching: 5 -> 2
Extraordinary Arrow Catching: 10 -> 3
Greater Armor: 5 -> 4
Extraordinary Armor: 10 -> 6
Greater Natural Armor: 5 -> 3
Extraordinary Natural Armor: 10 -> 4
Extraordinary Luck: 5 -> 3
Greater Spell Penetration: 5 -> 4
Extraordinary Spell Penetration: 10 -> 6
Greater Regenerating: 5 -> 4
Extraordinary Regenerating: 10 -> 6
[b]Adjusted following enchantment price factors:[/b]
Vampire: 3 -> 2
Poison Immunity: 5 -> 3