Increased default field of view: 5 -> 6 Increased number of spells per level of wizards: 1 -> 2 Adjusted spells learning of pre-made wizard builds Reduced item lock price: 10% of item price -> 5% Display extra damage dices on character panel when "Show damage dice" option enabled (thanks lorenfletcher) [h1]Optimized game balance at high levels:[/h1] Added Maximum Dexterity Bonus 8 for robes and Bracers of Armor Only wizards can wear robes normally Only one elemental gem of your party can take effect Optimized values of monsters [b]Adjusted following enchantment factors ​​(prices change accordingly):[/b] Destruction: 3d6 -> 2d6 Greater Physical Resistance: 5 -> 4 Extraordinary Physical Resistance: 10 -> 6 Greater Energy Resistance: 5 -> 4 Extraordinary Energy Resistance: 10 -> 6 Greater Spell Resistance: 5 -> 4 Extraordinary Spell Resistance: 10 -> 6 Arrow Catching: 2 -> 1 Greater Arrow Catching: 5 -> 2 Extraordinary Arrow Catching: 10 -> 3 Greater Armor: 5 -> 4 Extraordinary Armor: 10 -> 6 Greater Natural Armor: 5 -> 3 Extraordinary Natural Armor: 10 -> 4 Extraordinary Luck: 5 -> 3 Greater Spell Penetration: 5 -> 4 Extraordinary Spell Penetration: 10 -> 6 Greater Regenerating: 5 -> 4 Extraordinary Regenerating: 10 -> 6 [b]Adjusted following enchantment price factors:[/b] Vampire: 3 -> 2 Poison Immunity: 5 -> 3