v0.84.8 Patch Notes
Author: Low Magic Studios,
published 7 years ago,
New feature: optional battlefield tile size
[img]http://cdn.steamstatic.com.8686c.com/steamcommunity/public/images/clans/27379329/4dbfc3a679067921aa834acf4b0627cc935b2c49.png[/img]
[img]http://cdn.steamstatic.com.8686c.com/steamcommunity/public/images/clans/27379329/05ac1b99abe8436480ce8eb6a715c0c1ac734eb7.png[/img]
[img]http://cdn.steamstatic.com.8686c.com/steamcommunity/public/images/clans/27379329/acf4ec65749051081beea5d174535ae555ee3220.png[/img]
[img]http://cdn.steamstatic.com.8686c.com/steamcommunity/public/images/clans/27379329/02e85832c56449bd68d83b568f843cf4a88dbdcb.png[/img]
[list]
[*]Support 32x32 ~ 128x128 pixels
[*]Default tile size changed: 64x64 -> 96x96
[*]Adjusting by Battlefield Settings menu, mouse wheel or keypad -/+ key
[/list]
Battlefield mini map & info panel switch
Initiative bar switch
Clearer battlefield boundaries
Beautified some graphics resources of battlefield
Fixed viewport boundaries drawing bug
Fixed action bar arrangement bug under low-resolutions
Canceled the rule that Sleeping/Stunned ends Rage (thank Cend)
Fixed bug of Robes affect Evasion (thank tudou684)
Fixed class prerequisite description of Uncanny Dodge/Improved Uncanny Dodge (thank Cend)
Optimized format of feat prerequisite description