New feature: optional battlefield tile size [img]http://cdn.steamstatic.com.8686c.com/steamcommunity/public/images/clans/27379329/4dbfc3a679067921aa834acf4b0627cc935b2c49.png[/img] [img]http://cdn.steamstatic.com.8686c.com/steamcommunity/public/images/clans/27379329/05ac1b99abe8436480ce8eb6a715c0c1ac734eb7.png[/img] [img]http://cdn.steamstatic.com.8686c.com/steamcommunity/public/images/clans/27379329/acf4ec65749051081beea5d174535ae555ee3220.png[/img] [img]http://cdn.steamstatic.com.8686c.com/steamcommunity/public/images/clans/27379329/02e85832c56449bd68d83b568f843cf4a88dbdcb.png[/img] [list] [*]Support 32x32 ~ 128x128 pixels [*]Default tile size changed: 64x64 -> 96x96 [*]Adjusting by Battlefield Settings menu, mouse wheel or keypad -/+ key [/list] Battlefield mini map & info panel switch Initiative bar switch Clearer battlefield boundaries Beautified some graphics resources of battlefield Fixed viewport boundaries drawing bug Fixed action bar arrangement bug under low-resolutions Canceled the rule that Sleeping/Stunned ends Rage (thank Cend) Fixed bug of Robes affect Evasion (thank tudou684) Fixed class prerequisite description of Uncanny Dodge/Improved Uncanny Dodge (thank Cend) Optimized format of feat prerequisite description