Optional House Rule: Increase damage bonus per level of Smite Evil: 1 -> 4 New Combat Difficulty Options: Elite monsters are immune to instant kill effects Solo monsters are immune to instant kill effects Stunning Fist ignores targets immune to Stunned Divine Favor: attack bonus applies to weapon attacks, combat maneuvers, and touch attacks of spells Optimized descriptions of some abilities Optimized some UIs Fixed: Incorrect calculation of caster level for Divine Favor/Shield Of Faith Fixed: Repeated consumption of Quivering Palm