[img]https://clan.cloudflare.steamstatic.com/images//39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png[/img] Last time I mentioned that I put together a bunch of 3D model kits for quick level design. Today I will show off some of the newest level that I've built with these kits! [previewyoutube=pHtpsPONuZQ;full][/previewyoutube] You may notice that in the video there are [b]different sounds per ground material.[/b] This is a new feature! The video shows off the metal and concrete sounds, but there are two more materials supported as well. Another detail you may miss from the video is that [b]walking is now toggled instead of a button held down[/b]. Since there are so few segments that require walking, and when you do it requires being held for a long time, I felt it fitting to make this minor change. Moreover, interiors will automatically slow down the player so you don't have to press anything when exploring small rooms. [b]I also wanted to mention that Lorn's Lure was featured in PC Gamer![/b] This is a personal milestone as I've never had a game featured there. This was even unsolicited, meaning it was picked up by a writer naturally. Pretty exciting stuff, so here's a link to the article: [url=https://www.pcgamer.com/this-retro-horror-demo-has-some-of-the-best-first-person-platforming-around/][PC Gamer Article][/url] Stay tuned for more!