[img]https://clan.cloudflare.steamstatic.com/images//39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png[/img] It's been a while since the Steam Fest and I've made a bunch of progress since then! [h2]What's left?[/h2] Here's a rough list of what's left: [list] [*] 20% of the last level [b](currently working on this)[/b] [*] I gotta finish the second part of the first level (demo area). [*] Finishing off mechanics needed (tallying end run times, immersive mode, and other requests as well) [*] Level design + placing story details + difficulty optimization (maybe mechanic tweaking etc). [*] Environment asset revamp (making things prettier) [*] Steam achievements [*] Maybe new game+ if I have the brain energy before release [*] Maybe some mechanic revamps (like dialogue system + Settings menu) [*] Finish rest of Crystal levels [/list] I don't know how long this will take given I have a day job - but I'll work very hard to release it this year! [h2]And without spoilers, here's a sneak peek at the last level's challenges[/h2] [previewyoutube=1eFQQo9KvkQ;full][/previewyoutube] I may tweak the level of difficulty though... Anyway - thanks for keeping up with the project, and stay tuned for more!