[img]https://clan.cloudflare.steamstatic.com/images//39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png[/img] Since I've been making lots of progress and I don't want to show spoilers, this time I will show off the work of my budding contracted team mates! [h3]Capsule Art[/h3] You may have noticed the new capsule art, and that's because [url=https://twitter.com/jericho_rus]Andrei Mishchenko[/url] (also known for Ultrakill's banner and concept art) has given it a professional touch! [img]https://clan.cloudflare.steamstatic.com/images//39005220/85b524ae522b744e60c76dba06f4be0243216fbb.png[/img] I know the android isn't what you were expecting, but the current in-game android model is a placeholder that I have always planned to remake. The last concept art I made was the closest, and Andrei has cleaned that up to get this final rendition. I will update the in-game model later into development. He is also going to complete a few other pieces, so expect to see those in the near future. [h3]3D Artist[/h3] I've also contracted [url=https://www.instagram.com/naumenkohello/]Victor Naumenko[/url], a 3D artist that can easily make industrial / architectural / mechanical shapes! Just take a look at their explorer hut compared to mine on the right: [img]https://clan.cloudflare.steamstatic.com/images//39005220/fb4b617c07c250860d75fd67cb2bb2ef39d3f88a.png[/img] [h3]Musician[/h3] And last but not least, we have [url=https://twitter.com/RyanXMesscher]Ryan X Messcher[/url], who has been composing some beautiful pieces for the game. Most recently, he has written the main theme for the game! It's heavily inspired by Angel's Egg, which is also a visual inspiration to Lorn's Lure. You can check it out here: [previewyoutube=oAfHFxXVkko;full][/previewyoutube] Stay tuned for more!