[img]https://clan.cloudflare.steamstatic.com/images//39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png[/img] After 256 years, Lorn's Lure is finally out! (Note that it might take Steam a little while to propagate availability everywhere) [h2]What you should know[/h2] [list] [*] [b]Don't forget to leave a review! Pre-launch it's all about wishlists. Post-launch it's all about review count.[/b] [*] I will continue to take feedback and improve the game to ensure it's the best experience! [*] I was not able to find a South Korean community translator, so if you're out there and willing to help localize, let me know! Until then, it's machine translation :( [*] Once you unlock New Game +, there is a possibility that you can easily go out of bounds (except for the last chapter). It is near impossible for me to solve this without adding a LOT of geometry, which may impact performance - so I will allow it. [*] When I make updates, you may have to redo your settings sometimes [*] If you played the demo, there might have been an update to the control mapping that breaks it in new builds. To fix this, simply reset the control binds! [/list] [h2]What's next?[/h2] [list] [*] Fixing bugs here and there that folks bring up [*] Maybe adding features if there is enough demand [*] Maybe fixing localization issues as folks bring them up [*] After launch week and enough bug fixing I'll probably take a break [*] Afterwards, if the game has done well enough, I'll run a poll to see if folks want modding or a VR spinoff next [*] I'll probably also experiment with an infinite procedural megastructure in parallel to see if this is possible. [/list] [h2]Launch Trailer[/h2] Please help boost it! [previewyoutube=vAa2JQM7GRM;full][/previewyoutube] I hope you enjoy my game!