DEMO AVAILABLE NOW!!!
Author: Rubeki,
published 3 years ago,
[previewyoutube=94yLhFWc2Ps;full][/previewyoutube]
You can finally play a demo for Lorn's Lure! Keep reading if you want to know more about the project, and please wishlist to get updates as the project progresses.
Get it while it lasts, I may take the demo down after a week!
[h2]Below are some notes you may want to read[/h2]
[list]
[*] It's an alpha, so don't expect bells and whistles, I just wanted to showcase the core mechanics, flow, atmosphere, and story, as well as get feedback from the wider public
[*] No controller support, but may add to final version if enough people request it
[*] There is Saving / Loading, so feel free to take breaks. Saving is automatic!
[*] There is a Hint system in case you get lost
[*] Secret controls: Press P for picture mode, and V for video mode. P disables UI and climbing picks, while video mode disables only the UI. You have to toggle one off to enable the other
[/list]
[h2]What's Next?[/h2]
Here is what to expect if you follow the project:
[list]
[*] More upgrades
[*] More abilities
[*] 6 or more large areas in total, increasing in difficulty as you progress, and varying in appearance
[*] Steam achievements
[*] Leaderboard if one doesn't materialize on speedrun.com
[*] More polish as the game is developed (graphics, cutscenes, settings, etc.)
[*] A little surprise if all goes well :)
[/list]
[h2]And Finally[/h2]
Generally the way I work is to finish an entire project end-to-end, and then really sink into the details afterwards. So you'll see the quality slowly progress over time.
Anyway, enough chit chat.
[h1]It's time to climb![/h1]