Greetings, community! [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10693494/4b2364c323c49dfebcaa79ebb56d8ab4c0511ebe.gif[/img] We've done a painstaking work on "Life is Hard" and now we can say with confidence that it was a big step to the game's full release. Moreover, the list of changes appeared to be very huge, so we decided to break with tradition and write a changelog. ¯\_(ツ)_/¯ [b]A small notice for users of 64-bit Windows:[/b] we've recently updated the method of switching between builds, so we strongly recommend to make a full reinstallation (with manual directory clean up) of the game in order to clean up the space on the computer. [h1]NEW:[/h1][list] [*] The tutorial has been updated. [*] Most of the interface has been redrawn in the united style. [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10693494/1a1d9dca317f1c472c6c00423e6858c0c656192b.jpg[/img] [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10693494/8c1d518bc1a9e7926b05a2bede08696887ef435a.jpg[/img] [*] A wagon's mechanics has been reworked. After upgrading a town hall to the third level, player receives an ability to send a group of minions (1-4) on the journey. Many different events may happen with the travelers, which will affect the amount of resources and people the wagon will bring back home. [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10693494/eea0d5d1fb46abd35d43a10e106e14b66f896a52.jpg[/img] [*] Now you can group your soldiers. When a squad is created, a button appears in the left lower corner. Pressing it once selects members of the group. Pressing it twice moves the camera on the standard-bearer of the squad. [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10693494/ce1664a3a62c5d139f09e9679a5c348243ac328f.jpg[/img] [*] Icons above minions heads can now be pressed. Pressing one cancels current task of the minion. [*] Pressing spacebar selects the hero. Double-press moves the camera on him. [*] Now the camera smoothly moves to the target instead of teleportation. [*] Buildings of nomads and their music have been renewed. [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10693494/298c3d0ed6aa9f5ad5e9fdc17e59a232fc070b6f.jpg[/img] [*] Flora and fauna of different locations were added – camels, jerboas and camel-thorns in the desert, crabs on the tropical islands. [*] The night sky was redrawn. Some stars have been animated. [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10693494/4582c017ab0b9f63012915209862fc98caf93495.gif[/img] [*] Most of industrial buildings got a decorative image on the background of the interface. The interface of the forge was redrawn. [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10693494/48e545d565e5bf7cd6024172af0eab09f75350b0.jpg[/img][/list] [h1]MOST IMPORTANT BUGFIXES:[/h1][list] [*] Minions don't get stuck while gathering berries anymore. [*] Fixed disappearance of the mill's vane during the rain. [*] Fixed disappearance of minions' heads during the rain. [*] Fixed minions getting stuck on the farm. [*] Fixed length of progress bars above industrial buildings. [*] Fixed dissapearance of the background in mines after loading a save file. [*] Fixed disappearance of the barracks after loading a save file . [*] Fixed the bug with the bathhouse after loading a save file. [*] Fixed lack of the description of "Idle" command. [*] Fixed an ability of attacking bears by champions.[/list] [h1]OTHER CHANGES:[/h1][list] [*] Now the possibility of upgrading champion's abilities has a highlighted icon. Inactive abilities are highlighted with grey. [img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10693494/1785e0d33c97894065a7d984ec8803565f2c5753.jpg[/img] [*] "Hold the position" command is replaced by "Move to the point" one. [*] Dead minions are now marked in the control panel. [*] "New game" buttons are now highlighted with yellow when hovered.[/list]