[h1]Patch Notes for Kristala Version 0.1.2.1[/h1] The following patch notes detail all the features, highlights, and bug fixes included in Kristala Version 0.1.2.1. [h3]Features & Highlights[/h3] [list] [*] [b]UI[/b] [olist] [*] A confirmation now appears before deleting a Save Game slot. [*] Improvements made to prompt buttons to now better highlight when an option has focus. [*] The game's HUD will now fade out upon Death or Teleportation. [*] The Version number for Kristala has been added to the Main Menu. [*] Animated GIFs have been added to the Tutorial popups. [/olist] [*] [b]Sound[/b] [olist] [*] Ambient sounds for Torches are now quieter. [*] Ambient sounds have been added to fires in the Kota camp. [*] Ambient sounds have been added to the capital city of Nisar. [*] A sound effect has been added to interactions with exploding rocks. [/olist][/list] [h3]Bug Fixes[/h3] [list] [*] [b]Gameplay[/b] [olist] [*] Dynamically spawned enemies that suddenly appear to surprise you will now target you as they spawn. Additionally, they will no longer respawn once you interact with the Ellarial Font. [*] The arena bounds within the Shard Guardian Realm will no longer prevent you from entering the arena after you die. [*] In the vast majority of cases, Dashes will no longer cause you to be stuck in place. [*] Enemies now take damage as normal after receiving a Takedown. [*] Once you die, you’ll now respawn at the location you previously spawned; you will no longer spawn in areas you haven't previously visited or explored. [*] An issue affecting the visibility of the Bone and Steel Swords and Shields has been fixed. [*] The proper dialogue text now shows when engaging in conversation with Atreus Stone after he presents you with the Quest. [*] The Crouch tutorial now presents without issue. [*] There is no longer a load-delay on the character within the Character Creation menu; invisible areas no longer show on the character before loading in. [/olist] [/list] [h1]Known Bugs for Kristala Version 0.1.2.1[/h1] The following is a brief list of known bugs and issues we're actively working on addressing in Kristala Version 0.1.2.1. Updates on these issues will be detailed in future patch notes. [list] [*] The NPCs' quests will not work properly if you've already progressed further than their area. [*] The character jumps when closing a tutorial. [/list] We appreciate all the continued feedback and bug reports you've been submitting and welcome additional reporting and quality-of-life suggestions as we continue to refine and optimize the game. We also welcome your honest, constructive feedback in official reviews here on Steam. Thank you for your continued support.