Welcome everybody to our 6th development update! Today I'm going to talk about a new exiting and fundamental feature of the game: the [b]skill tree[/b]! Yep, the one that you were able to take a sneak peak in the previous update! [h1]Skill Tree[/h1] We have implemented the skill tree in the game. Featuring the Tree of Life in the background, and the skills in the front. Here we will be able to exchange the gems we gathered on previous runs for new cards and upgrades for the towers. We will even be able to unlock some cool mechanics! Like leveling up towers. [img]https://clan.cloudflare.steamstatic.com/images//44891800/1fa0655643677848935b5532fa2d5c588a5fcad3.gif[/img] As you can see, it is really big. For the 1.0 release it will feature more than 150 skills, waiting for you to be discovered. The skills are divided by "Sections" or "Tiers". Where every tier provides a new set of upgrades for the different towers, as well as cards, and a set of 4 superior gems that can appear at the end of every wave survived. But that's not all, at the left of the screen, there is a panel where we can review different stats of our journey, our highest wave, and our progress in the skill tree. [h1]Roadmap update[/h1] We have achieved a new milestone in our roadmap! aye! The next step is implementing achievements. But before diving right on them, there are various things to do first, which you will be hearing about in our upcoming development updates [img]https://clan.cloudflare.steamstatic.com/images//44891800/8c12ce264ab3f5f1e1221d1195526a6cbfac368a.png[/img] [h1]Thanks![/h1] Thank you very much for reading and willing to stay up to date with the game updates! More is to come soon, stay tuned! God bless you all, and have a wonderful week!