[previewyoutube=ALh39oRgedk;full][/previewyoutube] Howdy Folks! Another week, another Alpha. Mostly bug fixes this week (though with another Meat Fortress set of goodies as well). If you’re using streamlined controls, please continue to let me know what you think, especially if there are still lingering issues (think I caught all the bugs this time around). If you do find issues, please file bug reports in the Steam Forum bug reports section here: https://steamcommunity.com/app/450540/discussions/1/ TO ACCESS THE ALPHA BRANCH [list] [*] Right click the game in Steam [*] Click Properties [*] Go to the Betas Tab [*] Click the Dropdown [*] Select ‘Alpha 1’ [/list] Hope y'all have a great weekend! Peace, Anton Changelog - Update 96 - Alpha 2 Additions: [list] [*] [Meat Fortress] Added New Firearm: The Long Shot (Sticky Grenade) [*] [Meat Fortress] Added New Grenade: Det Pack [*] [Meat Fortress] Added New Ammo Sub-types for Sticky Grenade (Robbie Burns, Rusty Nail, Highland Fling) [*] Added New Ammo Types (For Future Work): 7.62x42mm, 12 Gauge Short, .280 British, .45-100, 20x82mm, 12.7x108mm, .357 Sig [/list] Fixes: [list] [*] Fixed Ejection Distance for 600 magnum in b600 [*] Added Transfer Bar Safety to Nagant Revolver [*] Fixed shadow distance on Ultra Quality [*] Fixed P6Twelve and Jackhammer breaking Cappocolleseum weapon testing job [*] Fixed internal meta-data regarding Deaglov ammo type [*] [Streamlined Controls] Fixed incorrect behavior for cylinder release in Revolver [*] [Streamlined Controls] Fixed missing cylinder swing-out control for 2019 detective special [*] [Streamlined Controls] Fixed broken teleport/dash actions (i think) [*] [Streamlined Controls] Fixed broken action blocking on Bolt Action rifles [*] [Streamlined Controls] Fixed bug with attachable break actions [*] [Streamlined Controls] Fixed assorted issues related to input sequencing and clearing [*] [Streamlined Controls] Fixed issue with attachments being removable with joystick while in Streamlined mode [/list] Known Issues: [list] [*] [Take&Hold] Global Score Submission is DISABLED in this Alpha [*] Red Dot luminance changes are DISABLED at the moment [*] Rotation to the side of scopes (like the gamepoint 3x) is currently disabled [*] Zeroing settings are not saved to the vault for any integrated optics (this will require a major refactor later to make happen) [/list]