Update 77 Alpha 1 is Now Live! (On the Alpha Branch Only)
Author: [RUST]Grumplestiltskin,
published 5 years ago,
Howdy Folks!
[previewyoutube=Ngrk32rq9rw;full][/previewyoutube]
Have finally got a playable alpha for you folks of the new Melee and Craftable Explosives systems! Just a few notes and reminders about the content in this build:
[list]
[*] Rotwieners and the Cappocolosseum are disabled in this build.
[*] The Sosig Tool in the Proving Ground is a _dev tool_ which means it may error/stop working, requiring a scene reload
[*] Not all Banger payload effects are in yet.
[*] Not all Melee/Sosig Melee has been fully balanced yet
[*] PLEASE only post bug reports in the bug reports section of the Steam Community Forum for the game
[/list]
Peace,
Anton
REMEMBER, to switch to the Alpha Branch:
- Right Click H3VR in Steam and go to 'Properties'
- Click on the 'Betas' tab
- Click the dropdown and select 'Alpha1'
- Hope you all have a wonderful weekend!
Cheers,
Anton
[b]Full Changelog - Update 77 - Alpha 1[/b]
[b]Additions:[/b][list]
[*] Added New Sosig Melee Behaviors: New movement positions, recovery/evasion behaviors, wind-up attacks
[*] Added New Firearm: BFR Revolver (45-70 govt.)
[*] Added 16 New Sosig Firearms: 1887, CArmyRevolver, CNavyRevolver, Derringer, DoubleBarrelShotty, GatlingGun, LeverAction, Trapdoor, BAR, C1903, Garand, M1Carbine, M1911, M1917, Tommygun, W1897
[/list]
[b]Changes:[/b][list]
[*] Replaced Gun model for TT33 and its Magazines
[*] Major Rebalance of Melee weapon damage across the board
[*] Major Rebalance of Sosig Melee Weapon Damage
[*] Major Rebalance of Sosig Stagger, Stun, Confusion Thresholds
[*] Changed how Sosig Hit Decals are places and scaled, resulting in more reliable placement, and more context-dependant scale.
[*] Changed how stabbing and lodging function (mostly minor tuning)
[/list]