[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/18966105/b113b598fde8e29ef25f7822659e0a75739a506c.png[/img] Howdy Folks! https://www.youtube.com/watch?v=wPC6j4RUEtY Hope you’re all doing well! FINALLY the moment has arrived. That’s right, Sosig-AI in Take and Hold. It has taken... far longer to get to this point than I anticipated. Turns out, shooter games typically have AI -teams- for a reason heh.. Heheh… *cries*. ANYWAY they are now moving and fighting and assaulting and defending through the level in a way I find super pleasing. It feels like a night and day change compared to the Mk.2s, and I’m incredibly excited to get this first feedback from you folks on it. AS for the Alpha, PLEASE remember, this is only a very first functional alpha. There are no options for it yet, no character selection, and no scoring. When you load the scene, it will just drop you directly in with default health, endless mode. What I’m looking for most with this first test is: - Does it work at all? Are there any GLARING bugs of any kind? - How’s the difficulty feel? When/if you report back on this, please always include which HMD you’re using, and which locomotion mode (and whether you’re a front-facing user) ANYWHO, the place to leave comments and bug reports for the mode is here, on the Steam Forum: https://steamcommunity.com/app/450540/discussions/3/ As for the coming Platform/controller input changes, I’ll have even more details over the course of the next two weeks. The goal is for this to be a fairly short Alpha Phase. Probably 3 Alphas total and then a final release. PLEASE NOTE: If you were on the Alpha1 Branch, you may need to manually re-add yourself today. Something glitched out on the Steamworks backend and I had to remake the branch from scratch. Remember, to switch to the Alpha Branch: - Right Click H3VR in Steam and go to 'Properties' - Click on the 'Betas' tab - Click the dropdown and select 'Alpha 1' - Hope you all have a wonderful weekend! Peace, Anton