[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/18966105/8d958b9e6b219ba355f39510540bf5d733bad625.png[/img] Howdy Folks! https://www.youtube.com/watch?v=2Gswhbu5ZJc Hope you’re all doing well. I’ve had a bit of a torturous week of bug hunting, but at the very least was able to sneak in some time for implementing new toys. I know it’s taken me a downright silly amount of time to get a classic M4 back in the game, but I finally did (after some delicate model surgery). Hope you enjoy it! As for the loading bug I discuss in the devlog. If you have it, PLEASE tell me the results of testing the force-load. The more info I have, the better, and I want to make sure this ‘fix’ doesn’t actually make things work, or cause crashes! Anywho, here’s this week’s changelog! Peace, Anton Remember, to switch to the Alpha Branch: - Right Click H3VR in Steam and go to 'Properties' - Click on the 'Betas' tab - Click the dropdown and select 'Alpha 1' - Hope you all have a wonderful weekend! Update 70 - Alpha 4 Additions: - Added New Firearm: M4 Classic (5.56x45mm) - Added New Firearm: Phantom 9 (9x19mm, compatible with G17/18/19 magazines) Changes: - Changed Model (and physics geo) for Sosig Melee Weapons (Tanto, Tomahawk, Crowbar) - Changed Mk18 name to ‘Mk 18 Custom’ - Changed Mk18 Trigger group to Safe-Fire-Auto - Added a ‘force load’ button that appears in the main menu scene when async load hangs on 99% longer than a couple seconds. You can also force a synchronous load using ‘L’ on the keyboard. Note this may kick you out to the compositor briefly. Fixes: - Fixed Python revolver doubled cylinder - Fixed issue where firing Swag-12 shells would alter the volume of pistol shots thereafter - Fixed Quickbelt Changes not saving in the main menu - Fixed Infinite Sosig Grenade Pin Issue - Fixed Some issues related to pathfinding failures (i think)