[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/18966105/7ea6861cb741f4dfea47b8dd10a77f46c291e49c.png[/img] Howdy Folks! https://www.youtube.com/watch?v=7we2LgeyR60 Hope you’re all having a pleasant November and either staying warm enough, or finding breathable air (if you’re on the west coast). We’ve got a fresh update for you folks this week, namely Module 2 of Return of the Rotwieners: Pacification. This module adds gun-toting Paramilitary Wieners who are _mean customers_ let me tell ya. Rather than amble about, they actually patrol various zones of the map, sweeping through engaging anything they encounter. They are _deadly_, sporting really hot rounds for their weapons, hyper-effective suppressors and long sight distances. I strongly recommend approaching fights with them intelligently. On top of that, the mode now has two ‘stores’, where you can buy equipment for a run using Meat cores. The Gun store stocks modern equipment while the Pawn shop stocks antiques and melee weapons. They both have a quest associated with them that intersects the new Pacification faction, so for those of you hungering for more challenging tactical situations, here you go! *evil laugh*. Anywho, I’ll stop rambling for now. I look forward to hearing you all curse my name after having this module wreck your faces. Peace, Anton Changelog: Additions: - Added New System: Player Stealth (based on world, local movement, height, occlusion) - [Rotwieners] Added New Area: North Pass (and North Pacification Outpost) - [Rotwieners] Added New Area: South Pass (and South Pacification Outpost) - [Rotwieners] Added New Enemy: Pacification Squads - [Rotwieners] Added New NPC: Gun Store Owner - [Rotwieners] Added New NPC: Pawn Shop Owner - [Rotwieners] Added New Turburgert Types: Flak, Suppression, Flame - [Rotwieners] Added New Looting Container Types: Locker, Cooler, Wood Crate - [Rotwieners] Added a Ton of new looting opportunities across map - [Rotwieners] Added ‘Store’ System: Items can be purchased (non-permanent) from Gun and Pawn Store Changes: - [Rotwieners] Deputy Station Carbine Spawn Removed - [Rotwieners] Ranger Quest Reward Charts Altered - [Rotwieners] Altered Health/Damage Resist values on various agents - Player can now catch fire and take damage over time Fixes: - [Rotwieners] Fixed assorted collision issues - [Rotwieners] Improved Occlusion Culling in some problem areas - Fixed Rates of Fire on a bunch of firearms Disabled: - Vault is currently disabled - Gronch is on vacation until the Meatmas season