Howdy folks! Hope y'all are doing well. After our abortive attempt to get a first experimental build out last week running on Unity 5.6.7 (details in devlog), we have finally got things together today! Many thanks for your patience. ATTENTION MODDERS: IF YOU ARE RUNNING SODALITE YOU MUST UPDATE TO THE LATEST VERSION BEFORE PLAYING THIS BRANCH. FAILURE TO DO SO WILL MAKE THE GAME CRASH ON LAUNCH!!! Peace, Anton TO PLAY THE NEW BUILD FOLLOW THESE STEPS: Right click H3 in Steam Go to Properties Click Betas Click The Dropdown Select Experimental! Full Changelog - Update 107 - Experimental 4 Additions: Added New Firearm: M4 Carbine Added New Firearm: M4A1 Block 1 Carbine Added New Firearm: M4A1 Carbine Left Hook Added New Firearm: M4A1 Block 2 CQB/R Added New Firearm: Mk18 Mod0 Changes: Recoded how extending stocks work. Now takes into account initial hand z offset, which should make for smoother operation, and less ‘jumping’ as the interaction initiates RS-15 now spawns with its speedload in Take & Hold Fixes: Fixed issues with pose, round orientation and assorted metadata with various Stanag magazines Deagle Classic/Standard now have correct itemspawner pictures Removed: Remoned old models named “M4A1 classic, M4A1 v2, M4A1 v2 Leftie, M4A1 Shorty, Mk18 Custom Known Issues: New ARs have been totally rebuilt. Anything attached to mounts in saved versions of these guns will be fragged. You will need to rebuild/resave these guns. Lefthanded M4 is all messed up, in terms of ejection pattern and a couple other things Some Stanag magazines still have follower forward-protruding when full.