Update 105-A1 is Now Live On The Alpha Branch!
Author: [RUST]Grumplestiltskin,
published 2 years ago,
[previewyoutube=vPaW65ytftQ;full][/previewyoutube]
Howdy folks!
Major milestone reached this week with Update 105! We've got saving and loading re-enabled after some of the huge changes that have happened during this cycle (attachable weapon magazines and such). There's still a ways to go and some extensive testing needed, but it's about time we rip the band-aid off and have y'all start test-saving scenarios with the new Gameplanner tools so we can see what explodes!
We've got the first of
Hope y'all have a WONDERFUL weekend!
Peace,
Anton
[h3]TO PLAY THE NEW BUILD FOLLOW THESE STEPS:[/h3]
[list]
[*] Right click H3 in Steam
[*] Go to Properties
[*] Click Betas
[*] Click The Dropdown
[*] Select Alpha!
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[h2]Full Changelog - Update 105 - Alpha 1[/h2]
[h3]Additions:[/h3][list]
[*] Added New Firearm: Pentagun (12 gauge)
[*] Added New Wrist Menu Functionality: Toolbox & Ammo Panel availability in Wrist menu (coming in other scenes soon)
[*] Added New Pistools: Measurizer and NoClipper (available in the Toolbox)
[*] Added New Toolbox System: Tool Panels (top drawer)
[*] Added New Tool Panels: Info & Metadata Panel, Portable Item Spawner
[*] Added New Sosigguns (for future T&H stuff): Rhino 40DS, R1022, DT11, M1014
[/list]
[h3]Changes:[/h3][list]
[*] Changes some subtle things about saving/loading to make them more robust
[*] Secondary magazines are now correctly saved and loaded for firearms
[/list]
[h3]Fixes:[/h3][list]
[*] Fixes issue with Wrist Menu nuking magazines out of attachable weapons
[*] Fixed Issue with TNH ammo reloader not reloading attachable weapon magazines
[*] Fixed Attachable weapon magazines not spawning in Take & Hold
[*] Fixed M870 Attachment direction flag
[*] Fixed a bunch of missing ammunition from item spawner (that was also preventing them from saving)
[*] FIxed issue with Vector45
[*] Meat Fortress Rivet ammo no longer errantly floats
[*] Fixed round ejection point on M4 Lefthook and Marshall Ultrasort
[*] Long gun revolvers like the MTS255 that have hunting style grip angles now correctly point forward in gun rig mode
[*] Fixed issue with code for wall handling accidentally triggering when playing with non-smooth locomotion styles
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