Update 100 Alpha 4 is Now Live On The Alpha Branch!
Author: [RUST]Grumplestiltskin,
published 3 years ago,
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Howdy Folks!
Hope you’re all doing well! This alpha cycle continues to… truck along slowly. The new Item Spawner (and accompanying metadata / database changes) have taken longer to work out than I had originally anticipated. A tool of this complexity is basically like writing an extra piece of software inside another piece of software, in this case complicated by over 5 years of prior decisions and gotchas and technical debt.
If you jump into the Indoor Range in this update, one the side wall to the left you will see a partially functional version of the in-progress Item Spawner. IT DOES NOT YET WORK. It is in there primarily so I can gather some data about legibility, button size and other UX concerns from a range of hardware, before some final decisions are made. It is also there to provide a testing scaffold for the modding community, so they can start adding some of the requisite new tags in to their own asset’s metadata to be ‘seen’ by this new spawner correctly, to make this as smooth of a transition process as possible.
In the mean time, as always, I hope y’all enjoy the NEW SHINY TOYS that are totally NOT just a distraction to keep you occupied while I do more soul-crushing UI work *cough*. I hope you enjoy this beautiful new set. I am certainly a fan, and I know those of you who enjoy modern tactical russian kit will be a fan as well.
Hope y’all enjoy and have a WONDERFUL weekend.
Peace,
All Of Us Here at RUST LTD.
[h3]TO PLAY THE NEW ALPHA:[/h3]
[list]
[*] Right click H3 in Steam
[*] Go to Properties
[*] Click Betas
[*] Click The Dropdown
[*] Select Alpha1!
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[h2]Full Changelog - Update 100 - Alpha 4[/h2]
[h3]Additions:[/h3]
[list]
[*] Added New Firearm: PP19 Vityaz (9x19mm) with 30rnd mag and 50rnd Drum
[*] Added New Attachment: Perst3 Laser
[*] Added New Attachment: RKO Foregrip
[*] Added New Attachment: Mk2. Hex Suppressor
[*] Added New Attachment: PK120 Reflex Sight
[*] Added several new Impact Sound types for future content work
[/list]
[h3]Changes:[/h3]
[list]
[*] Changed a bunch of internal meta-data (this is ongoing)
[*] Changed the internal name flags for some metadata fields for display clarity (this is ongoing)
[/list]
[h3]Fixes:[/h3]
[list]
[*] Fixed Stoner63 AR metadata such that it is in the correct category now.
[*] Fixed Proving Ground Respawn Point
[*] Cleaned up a bunch of debug logs that were errantly left in
[/list]
[h3]API Changes:[/h3]
[list]
[*] FVRObject now has a field called RoundType of type FireArmRoundType. This MUST be filled out correctly on all firearms, magazines, speed loaders, clips, and cartridges for them to be ‘seen’ properly by the new WIP Itemspawner. IN ADDITION, the UsesRoundTypeFlag must be set to true.
[*] FVRObject’s MagazineType field MUST be set for BOTH magazines, and firearms that accept removable magazines for them to link correctly in the new WIP Itemspawner.
[/list]