Howdy Folks! Hope you enjoy this Alpha. PLEASE let me know what you think of the (VERY WIP) new Take & Hold characters/progressions. The more info the better. I will attempt to synthesize feedback as I iterate on them. If commenting on them, PLEASE include what settings you played them on (health, equipmode, etc.) Have a wonderful weekend! Cheers, Anton REMEMBER, to switch to the Alpha Branch: - Right Click H3VR in Steam and go to 'Properties' - Click on the 'Betas' tab - Click the dropdown and select 'Alpha1' Full Changelog - Update 85 - Alpha 1 Notes: [list] [*] While in Alpha, all scoring tables for Take & Hold will be disabled [/list] Additions: [list] [*] Added New Modern Sosigguns (MP7, P90, Mk14, F2000, DP12) [*] Added New WW2 Sosigguns (Flamethrower, Bazooka) [*] Added New Drum Magazine for AK74N (95 rounds of 5.45 x 39mm) [*] Added New (Prototype) Take & Hold Characters [*] Added New Firearm: Scar 17 CQC [/list] Changes: [list] [*] Modified the standard progression for Take & Hold [*] Altered the settings for Take & Hold [/list] Fixes: [list] [*] Fixed pose angle and position for Sako 85 obrez, Meat Fortress Minigun, 12g Break Action [/list] Removed: [list] [*] Removed Melee Mode Maurice and Akimbo Pistols Parker Take & Hold characters [/list]