Early Access Update 51 is Live!
Author: [RUST]Grumplestiltskin,
published 6 years ago,
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/18966105/f9cbc36adc0d152bea142c4431aa7852f584ef9f.png[/img]
Howdy Folks!
https://www.youtube.com/watch?v=nSKPaXjM-YY
First off, HAPPY NEW YEAR! Hope you all had a relaxing and restorative holiday! I’d also like to say ‘Greetings’ to all the New VR users across our three major platforms who took the dive this Holiday season. I hope your virtual adventures are treating you well so far!
Speaking of platforms, this update has a major fix in it for WindowsMR users. Seems that platform handles dropping below 90 hz differently (from what I can tell) and it was throwing my physics timestep to the wind due to some code in the SteamVR plugin. All is well now though, so lot spec users (on any platform) should no longer have guns just fly out of their hands when they try to pick them up :-P
As shown in the video, we have Final Winners for our Meatmas Holiday Ornament Contest! Huge congratulations to the winners below, and a huge thank you to everyone who entered! You folks rock!
The update proper this week has a bunch of Optics-a-fied WW2 guns (the Garand and M1/2 Carbines, as well as some sweet scopes for the m16 (I know some of you folks prefer the classic simplicity of it over the modern M4/Mk18s and such). The optics on the WW2 guns are perma-attached as they all fit into the category of not ‘field-swappable’. It’s made me realize I _really_ need to consolidate some things in the Item Spawner, and get variant linking (among other things) functional. More things for 2018!
Well with that I’m going to get back to getting this update setup. The beta branch is being disabled for now, as there isn’t going to be any betas during January (will explain more next week about). I’m going to start only keeping those branches active when they actually differ from the release build. Hopefully this won’t be an inconvienece.
Anywho, I hope you all have a wonderful weekend! Make sure to pop through Take&Hold again, as the Meatmas guns have been added to the mode’s spawn tables. More on where that mode’s headed next week!
Peace,
Anton
[b]Meatmas Holiday Contest Winners![/b]
[list]
[*]Meatiest Entry: “Kolbirbi by https://www.reddit.com/user/zhuliks https://imgur.com/a/7Chb4
[*]I went to art school: "Technically Artificial Meatmas Boy On Ukulele Rampage Inside Northern Expansion, or The T.A.M.B.O.U.R.I.N.E." by https://www.reddit.com/user/arbuc007 https://imgur.com/gallery/0j7xD
[*]There was an attempt: "H3VR Ornament that Diminishes Operator's Gluttony. (AKA H.O.T.D.O.G.)" by https://www.reddit.com/user/Kermitfry https://imgur.com/a/Prmyj
[*]Mom's Favorite: “Hotdog Cart Meatmas Ornament” by https://www.reddit.com/user/dan_t_mann https://i.imgur.com/IwPou3D.jpg https://i.imgur.com/d74d0Wg.jpg https://i.imgur.com/gIUt2Tj.jpg
[*]Subreddit’s choice: “Anton The Meatmas Wiener ” by https://www.reddit.com/user/blueberry_111 https://imgur.com/a/3OSIA
[/list]
[b]Update 51 Changelog[/b]
[b]Additions:[/b]
[list]
[*]Added New Firearm: M1-D Garand (with integrated M84 Scope)
[*]Added New Firearm: M1 Carbine Scoped (with integrated M84 Scope)
[*]Added New Firearm: M2 Carbine Scoped (with integrated M84 Scope)
[*]Added New Firearm: M3 Grease Gun Suppressed (.45 ACP)
[*]Added New Attachment: M16 3x20 Scope
[*]Added New Attachment: M16 ARM Scope (6-24x)
[*]New Firearms Added To Take And Hold Loot Tables
[/list]
[b]Changes:[/b]
[list]
[*]All Meatmas Gifts are now in the item spawner
[*]Modified M16 Top-handle to accept attachments built for it
[*]Made all 1911 Pistol sounds consistent
[*]Added Expandable stock to M3 Grease gun
[*]Stens are now properly Harnessable
[*]AKM Wood Tone altered
[/list]
[b]Fixes:[/b]
[list]
[*]FIxed grabbed-objects-fly-around bug for WindowsMR users (i think)
[*]Bren is properly last-round bolt hold open now.
[*]Fixed incorrect behavior for 4-6th alternate objects in item spawner details page
[*]Fixed Glitch in M3 Grease gun geo
[*]Fixed 1911 tactical always having round showing
[*]Fixed incorrect display of 7.62x25mm Tokarev in PPSH mags
[/list]