Early Access Update 49 is Live!
Author: [RUST]Grumplestiltskin,
published 6 years ago,
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/18966105/e6b4ea9fab7ba9af8a429a83377e40f950e78009.png[/img]
Howdy Folks!
https://www.youtube.com/watch?v=kDmKwWMETb4
Hope you’re all having a pleasant December thus far. While snow showers are beginning to fall for many of you, we here in Sunny California are enjoying the dear-god-i-hope-this-isn’t-the-new-normal ash and soot showers. Thankfully the fires haven’t burned their way to my door step yet, and so we have yet another update for you this week!
This update was a bit of a bizarre balancing act, trying to create something that was both satirizing/critiquing certain sorts of game systems while still making something that was enjoyable to play/interface with… while also still trolling you folks a bit. I hope you enjoy it :-P
All the Sten family firearms are in, in addition to a ‘Mk9’ chopped version I did on the spur of the moment, alongside a half-size capacity magazine. I also did a chop-job on the new M4, so you have something super compact in that form-factor.
For those of you enjoying making crazy contraptions to fire .45 Oversize, I’ve also added some Rail Extenders and Rail Axis Shifters. Just remember that things can get a biiiiiiiit perf. expensive if you attach a bazillion of them!
Laslty, there should be some improved platform detection for Windows MR users (that should now correctly default to Vive-style behavior instead of Oculus. Tis the more appropriate style given the Windows MR grip button, controller size, and touchpad.
Anywho, hope y’all enjoy the update!
Peace,
Anton
[b]Update 49 Changelog[/b]
[b]Additions:[/b]
[list]
[*]Added New Firearm: Sten Mk. 2 SMG (9x19mm)
[*]Added New Firearm: Sten Mk. 5 SMG (9x19mm)
[*]Added New Firearm: Sten Mk. 6 Suppressed SMG (9x19mm)
[*]Added New Firearm: Sten Mk. 9 Chopshop SMG (9x19mm, fictional)
[*]Added New Firearm: M4A1 Shorty (5.56x45mm)
[*]Added New Magazines: Sten Magazines in 32 and 16rnd capacities (cross compatible with all Sten SMGs)
[*]Added New Magazine: Stanag 10rnd Magazine
[*]Added New Magazine: Stanag 5rnd Magazine
[*]Added New Attachment Set: Rail Extenders (Short, Long)
[*]Added New Attachment Set: Rail Axis-Shifters (Tiny, Short, Long)
[*]Added 7 New -REDACTED MONETIZED FOR MEATMAS BUAHAHAHAHA-
[*]Added 6 New -REDACTED MONETIZED FOR MEATMAS BWEHEHEHE-
[*]Added 2 New -REDACTED MONETIZED FOR MEATMAS [*]BUAAAAHA*cough* aaaAaHAHAH-
[*]Added 5 New -REDACTED MONETIZED FOR MEATMAS-
[/list]
[b]Changes:[/b]
[list]
[*]Changed how platform detection works. Oculus is no longer defaulted to when lighthouse is not detected. This means that Nolo/WindowsMR will now default to Vive behavior instead, which is more appropriate.
[*]Improved Magazine Loading Trigger Pairs for All Stanag-style Magazines and Rifles. (IA2, L85A1, M4s, M16A1, Mk16, Mk18)
[*]Moved Physics centroid of Stanag-magazines to improve loading collision resolution
[*]L85A1 and L85A1 Susat now have ‘correct’ rear selector switch for toggling between semi and full. On-controller button now only toggles between safe and fire.
[*]Famas F1 now has correct rear fire selector switch. Toggles between burst and full auto fire for when main-hand selector switch is in fully automatic position
[*]Proper dynamic dust cover added to L85 and L85 Susat
[*]Proper dynamic dust cover added to M16A1
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed Buffertube of M4 moving instead of just stock
[*]Fixed BaseColor texture colorspace on Imbel A2 rifle receiver
[*]Fixed incorrect pivot being used for Powerup Eating. It should now be closer to the mouth!
[*]Attachment attach-sound no longer spammed when spawning complex guns from Item Spawner Vault! (sorry bout that one folks!)
[*]Fixed several Webley Revolver bugs
[*]Fixed broken reference in 8gauge Breakaction
[*]Fixed constant smoke emission from M107A1 Breach
[*](Wurstwurld) Fixed Bonanza Bot Payout
[*](Wurstwurld) Fixed S.A.U.C.E. Payments not saving out correctly.
[*]Fixed M4 Dust cover to respond to bolt movement
[*]552 and 552 Tactical now has proper Bolt Release/Catch buttons accesable from firing hand
[*]Scene can no longer be reloaded while Async loading (this would just crash things in the past)
[*]M1 and M2 Carbines now have proper Mag Release button accesable from firing hand
[/list]