Devlog Video here: [url=https://www.youtube.com/watch?v=g5n1WBuw_3o]Link[/url] https://www.youtube.com/watch?v=g5n1WBuw_3o Update Notes: Additions: [list] [*]Added New Agent: Slicer Mk. 1 (Flying buzz-saw melee robot) [*]Added Upgraded Agent: Clunk Mk. 2.1 (with complex damage model: sensors, tracks, guns, main body destroyable) [*]Added New System: Item Spawner Mk. 2 (with new category structure, spawning logic, etc.) [*]Added New Melee Weapon: Chainsaw [*]Added New Melee Weapon: Power Drill [*]Added New Melee Weapon: Crowbar [*]Added New Melee Weapon: Hatchet [*]Added New Melee Weapon: Pipe Wrench [*]Added New Melee Weapon: Hammer [*]Added New Utility Item: Flashlight [/list] Changes: [list] [*]New Item Spawner is now present in all scenes that had one. [*]Player Health System Rebuilt. neck/torso has partial armor. Various hits to varying damage. [*]Played Reset on die system rebuilt. Now has slow fade out, fade in. [*]Impact Effect Smoke is now thicker, especially in lower light situations [*]Arena Scene user start zone now has more cover (to prevent early detection from agents) [*]Clunk Spawn buttons in arena now Spawn 3 Clunks in random positions. [*]Arena Scene now has Spawn 3 Slicers Button [*]Changed how up Vector is computed for 2-handed firearms. Should be much more consistent. [*]Clunk Speed Halved to 1.5m/s to allow you to keep chase better [*]Tuned Shatterable Object Hit/Physics math [/list] Fixes: [list] [*]Mac11 Default Muzzle flash fixed (was errantly using AKM flash) [*]Backup Iron Front and Rear Sights no longer fall through everything [*]Ambient light intensity in Indoor Range was errantly set too high [*]Impact Effect mesh particle shader was incorrectly set to wrong shader [*]Fences in Arizona range now have correct shader on them [*]Assorted minor Clunk Mk2 bugs fixed [*]Fixed DT11 Incorrect muzzle smoke positions [*]8 Gauge shotgun is fixed [*]Mp5k trigger reset now occurs at proper distance [*]Mp5a2 Flashlight now properly makes a sound when turned on and off [*]Proper amount of Breach gas now released in all shotguns [/list]