Alpha 2 for Update 52 Is Live! (on the Alpha Branch)
Author: [RUST]Grumplestiltskin,
published 6 years ago,
[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/18966105/ff92b94d738a67f03b6f27f12b5533b0c40b10ba.png[/img]
Howdy folks!
The rolling alphas continue for Update 52, and this one restores functionality to a huge number of firearms. All SMGs and Machine pistols are now functional again, and about 50% of the closed-bolt automatic rifles. The rest are being reserved for when we know how much unique audio sample work is needed for them, through iterating and playing around.
https://www.youtube.com/watch?v=1MJxBFPEtUQ
Handgun functionality is now more or less complete, with safeties, de-cocking, clips locking the bolt, and other minutae now behaving correctly. Manually cocking and dropping the hammer is also now functional again, and should behave correctly (let me know if you run into any oddities).
I've also added to the item spawner, basically every new firearm you've seen since Update 51, so you should be able to play with them in the five active scenes in this alpha. I'm a particular fan of the M1897 slam-fireable trench gun :-)
As mentioned in the video, after Tuesday I may be scarce for a week or so, as I recover from ma surgery. If I'm a touch cranky for a bit when I return I hope you all understand :-P
Peace,
Anton
To access the alpha branch:
[list]
[*]Right Click on the Game and go to 'Properties'
[*]Click on the 'Betas' tab
[*]Click the dropdown and select 'Alpha 1'
[/list]
Steam should now download it.
Things you should be aware of regarding the state of the current alpha
[list]
[*]Only a few scenes are active (Indoor Range, Warehouse Range, Arizona Range and Friendly 45)
[*]Large sections of the Item Spawner are currently disabled as those items are not yet migrated to new systems
[*]Some items in the item spawner may not function correctly
[*]Relative sound levels are still very much still WIP. Some things may be louder or quieter relative to each other than they should be.
[*]PLEASE DO NOT post bug reports for this alpha. I'm aware everything it broken. I am not tracking bugs in this build yet, so it's not helpful to be spammed with mentions about what is broken.
[/list]