[h3]BALANCING[/h3] - The doll's head: Penalty of 1 PV increased to 2 PV - All bosses are immune to ice - Gold items that inflict damage every second on the player can no longer be lethal, which allows Nathaniel to use his items without losing from the start of a wave. [h3]DEBUG : [/h3] - Debug on the sometimes appearance of the recipe of an item on tooltips on buttons of the main menu - Mecha Blast no longer regenerates its life points between two waves as expected.