[h3]BALANCING[/h3] - Abby Up life points : 40 > 50 - Ross Up collect : -50 > -30 - Nerf bonus damage from enemy charge: +18 > +10 damage - Charging enemies: An enemy who begins a charge locks the charge position (easier to dodge), and prepares his charge for 1 second. - Correction on Boss Waves, waves are unique depending on the boss - When you obtain a new weapon or upgrade it, its cooldown returns to between 1 and 3 seconds - Tower craft damage nerf : 4 > 3 - Dash Fox craft damage up : 4 > 5 and ratio : 8% > 10% - Ev-ie's achievement has been revised to be feasible: 10/15/30 [h3]DEBUG[/h3] - Debug on the display of the item and the weapon unlocked thanks to the Gacha Drop system. - Correction to the description of the Crafter (Gacha Fighter) - Correction to the description of the Ross (Gacha Fighter) - Debug success linked to the max item level in your runs (You need a large stock of items) - Debug on angle offset on projectiles on odd numbers [h3]INTERFACE [/h3] - Added a display on items when they are used for a craft - Correction on the display of item levels on the item choice - Added a visual preview of enemy charges - Correction to the display of bans on the upgrade panel