PATCH 0.1.05.9.Early Access
Author: Milkshake Games - Gacha Fever,
published 7 months ago,
[h3][b]BALANCING:[/b][/h3]
- Always more enemies! The number of enemies has been greatly increased per wave
- Enemies appear faster.
- The number of enemies which increases as the wave progresses has been doubled.
[h3][b]DEBUG[/b][/h3]
Fix on the end of game panel:
- On the exp bar, it is no longer interactive
- On the animation of the exp bar, exp gain and level gain
Visual improvement on the Gacha Fighters selection screen:
- The background has changed slightly (WIP)
- Life points are displayed separately on the Gacha Fighter presentation sheet for greater clarity.
The life points displayed are: the hero's base life points added with your life point improvement from the talent tree.
- Correction to the names of craft gold items: Golden Neko, Golden Cloth
- On the Portable Fun item: it is indeed the power summon and more than a projectile bonus
- Fix on the animation of the machine's claws
- Debug on the machine's claw, sometimes it remained displayed during your fights.
- Decreased the Shake Camera call when there are a large number of enemies killed in a short time, it's not perfect yet.
- When you choose an item during the Level Up phase, it updates the craft summary for the conditions of the items in your inventory.