[h3][b]BALANCING:[/b][/h3] - Always more enemies! The number of enemies has been greatly increased per wave - Enemies appear faster. - The number of enemies which increases as the wave progresses has been doubled. [h3][b]DEBUG[/b][/h3] Fix on the end of game panel: - On the exp bar, it is no longer interactive - On the animation of the exp bar, exp gain and level gain Visual improvement on the Gacha Fighters selection screen: - The background has changed slightly (WIP) - Life points are displayed separately on the Gacha Fighter presentation sheet for greater clarity. The life points displayed are: the hero's base life points added with your life point improvement from the talent tree. - Correction to the names of craft gold items: Golden Neko, Golden Cloth - On the Portable Fun item: it is indeed the power summon and more than a projectile bonus - Fix on the animation of the machine's claws - Debug on the machine's claw, sometimes it remained displayed during your fights. - Decreased the Shake Camera call when there are a large number of enemies killed in a short time, it's not perfect yet. - When you choose an item during the Level Up phase, it updates the craft summary for the conditions of the items in your inventory.