[h3]BALANCING [/h3] - The enemies after a certain wave are much more powerful / even impossible to finish the current game (Infinite mode) [h3]INTERFACE[/h3] - Added the character sheet to the victory/defeat screen. So that the player can see his stats + his items. - Added the Poison and Damage Multiplier stat during critical hits to the character sheet. - Poison takes the place of the luck stat which was unused in the game. - Damage multiplier on critical hits is displayed next to the critical hit. - Added explanatory text for poison and damage multiplier on a critical hit. (Tooltip on character sheets) - Added some names in the credits <3 Thank you (in the thanks from our players / streamers) - Added graphics option in the options: Low / Medium / High (Excuse us for the lack of option in the game) - The cooldown display for weapons with input will always be visible even if their cooldown is less than 5 seconds. [h3]DEBUG :[/h3] - Correction on the void key, it is no longer available in difficulties lower than 3 - Fixed 3D box collisions in sectors 2 and 3, reductions in the number of collisions. - Correction to the score display on the top players.