PATCH 1.0.8.4
Author: Milkshake Games - Gacha Fever,
published 3 months ago,
[h3]BALANCING [/h3]
- The enemies after a certain wave are much more powerful / even impossible to finish the current game (Infinite mode)
[h3]INTERFACE[/h3]
- Added the character sheet to the victory/defeat screen. So that the player can see his stats + his items.
- Added the Poison and Damage Multiplier stat during critical hits to the character sheet.
- Poison takes the place of the luck stat which was unused in the game.
- Damage multiplier on critical hits is displayed next to the critical hit.
- Added explanatory text for poison and damage multiplier on a critical hit. (Tooltip on character sheets)
- Added some names in the credits <3 Thank you (in the thanks from our players / streamers)
- Added graphics option in the options: Low / Medium / High (Excuse us for the lack of option in the game)
- The cooldown display for weapons with input will always be visible even if their cooldown is less than 5 seconds.
[h3]DEBUG :[/h3]
- Correction on the void key, it is no longer available in difficulties lower than 3
- Fixed 3D box collisions in sectors 2 and 3, reductions in the number of collisions.
- Correction to the score display on the top players.