[i]Small update to take into account your feedback on balancing on Steam, Twitch, YouTube, Discord, a big thank you to all of you ![/i] [h3]BALANCING :[/h3] - The void messenger can no longer appear in a boss wave ! - Increased elite enemy loot rewards by 500% - Increased boss loot rewards by 22% - Reduction in the number of decorations / collisions in sector 2 and 3 - Increased experience required after reaching a level (Level 120+, Level 160+) - Nerf enemies and bosses on the first 8 waves [h3]DEBUG :[/h3] - Correction to the appearance of the void portal key in runs with a difficulty lower than 3 - Correction on weapons that can heal, could inflict damage on the player if the damage stat was less than 0. The healer now heals at least 1 life point. [h3]INTERFACE :[/h3] - Fixed Hermine's description for the physical and magic damage penalty - Slight reduction of all screen shakes [h2]ROADMAP : [/h2] - Fixed the blocking bug in the shop. (rarely happens, don't hesitate to send us information if it happens to you) - Display of the progress of waves, craft time, boss time in the hub. - Improved balancing based on your feedback!