PATCH 1.0.6 Balancing
Author: Milkshake Games - Gacha Fever,
published 4 months ago,
[i]Small update to take into account your feedback on balancing on Steam, Twitch, YouTube, Discord, a big thank you to all of you ![/i]
[h3]BALANCING :[/h3]
- The void messenger can no longer appear in a boss wave !
- Increased elite enemy loot rewards by 500%
- Increased boss loot rewards by 22%
- Reduction in the number of decorations / collisions in sector 2 and 3
- Increased experience required after reaching a level (Level 120+, Level 160+)
- Nerf enemies and bosses on the first 8 waves
[h3]DEBUG :[/h3]
- Correction to the appearance of the void portal key in runs with a difficulty lower than 3
- Correction on weapons that can heal, could inflict damage on the player if the damage stat was less than 0. The healer now heals at least 1 life point.
[h3]INTERFACE :[/h3]
- Fixed Hermine's description for the physical and magic damage penalty
- Slight reduction of all screen shakes
[h2]ROADMAP : [/h2]
- Fixed the blocking bug in the shop. (rarely happens, don't hesitate to send us information if it happens to you)
- Display of the progress of waves, craft time, boss time in the hub.
- Improved balancing based on your feedback!