[h3]BALANCING :[/h3] - Armor cannot exceed 75% - Evade cannot exceed 60% - Attack speed cannot exceed 300% instead of 350% - The number of projectiles cannot exceed 10 - For infinite mode, the balancing has been revised, the damage and life points of enemies have been greatly increased. - The lantern: The ratio used is greatly reduced: 50%>30%, the summon cooldown time is increased: 25>35 seconds. The cost of the weapon is greatly 8>10 - Reduced Void Messenger's max health points by 14% [h3]DEBUG :[/h3] - Correction on max life points not updated at each start of wave - Correction to the armor damage reduction formula - Correction to the damage formula for area/AOE type weapons (Damage is greatly increased) - Fixed the environment bug after defeating the void message ! - We can no longer access the void portal key craft on difficulties 1 and 2 [h3]INTERFACE :[/h3] - Stats/max limits are displayed on the character sheet, on your stats - Fixed reward type tooltips in the character selection menu.