[list] [*] Fixed a bug where player crafting wasn't respecting changes to crafting requirements in the custom new game settings [*] Fixed a bug where production stats job could destroy performance in larger bases [*] Better error handling for objectives preventing games from loading [*] Fixed a bug where player could use the free build cheat by loading into an existing game without it [*] Fixed a bug where blueprinted assemblers could craft any recipe even if it had not yet been researched [/list] [i]Development Note:[/i] Currently I'm only doing small, critical patches to the 0.17.2 branch. We are working on the first big content update with more bug fixes and multiplayer in other branches still!