0.16.3.6 Update
Author: slims,
published 11 months ago,
[h1][b]Hello engineers![/b][/h1]
[h3]It's Thursday update time. Bug fixing and stability are high on the list, as well as polishing, localization, and tweaks to objectives. We've also made Black Holes a little more dangerous. As always, our efforts to implement multiplayer are ongoing, as well as the exploration update which will add a bunch of new interesting details and mechanics to the game world.[/h3]
[h2]Full 0.16.3.3-6 Patch Notes[/h2]
[h3][b]Black Holes[/b][/h3]
[list]
[*] Black holes now have gravity and will pull in nearby ships (including the player). This of course will result in the obliteration of anything that gets too close!
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[h3][b]Save Panel[/b][/h3]
[list]
[*] Added a button to delete saves
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[h3][b]Localization[/b][/h3]
[list]
[*] Fixed a huge number of wrong translations, especially in French
[*] The hover panel is now translated
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[h3][b]Objectives[/b][/h3]
[list]
[*] Added a hint on where to find planets to the Find a Planet objective
[/list]
[h3][b]Performance[/b][/h3]
[list]
[*] Fixed an issue with how data was being processed to accumulate production stats that was causing major performance issues on larger saves
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[h3][b]Bug Fixes[/b][/h3]
[list]
[*] Added some error handling that prevents crashes in a couple of cases with the new connector logic
[*] Fixed a crash that would happen when connectors would get destroyed by any means
[*] Fixed the description of exploration centers to no longer mislead the player about exploration bots
[*] Fixed several typos
[*] Fixed the technology panel showing way too many degrees of precision for research progress
[*] Fixed some wonky tips messages in various objectives
[/list]
[url=https://discord.gg/finalfactory][img]https://clan.cloudflare.steamstatic.com/images//43547551/faf1cb978aed954086252ca6cd8e5aa61f3430b1.png[/img]
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Thank you for your support and have a great day! 🥰