[img]https://clan.cloudflare.steamstatic.com/images//39217323/8792c0a3e992b9419648d0037ad454e416dd1ec5.jpg[/img] Hey everyone, this is Jack! After about a year of work on this update, we're pleased to announce that we'll finally be able to share it with all of you on [b]October 28th![/b] The Goodnight Update is gonna be the final content update we release for Dead Estate EVER, so we really wanted to take some time and go all-out on this one. We ended up working on this update for [i]almost[/i] as long as the game's initial Steam release and we ended up with a lot of content. I know it's been a while since Assignment Anya came out, so at least a few of you are probably eager to find out [i]what[/i], exactly, is in this update. In short, [i]Goodnight[/i] includes four new full-size levels (three of which make up a new ending route), 70 new items, 31 new weapons, a new set of costumes, 10 new challenges, mutations for Chunks (you'll find out what this means when you play a looped or hard mode run), and a lot of other small additions and adjustments. I'm hesitant to share many screenshots or footage of the update since I want to keep as much of it as a surprise as possible. It feels a little melancholy finally moving on from this project once this update is out, but it's been a great four years and we're ready to finally start working on some new games. We hope you enjoy the new update!